{
  "name": "glsl-token-inject-block",
  "version": "1.1.0",
  "description": "safely inject a block of tokens into a shader",
  "main": "index.js",
  "license": "MIT",
  "author": {
    "name": "Matt DesLauriers",
    "email": "dave.des@gmail.com",
    "url": "https://github.com/mattdesl"
  },
  "dependencies": {},
  "devDependencies": {
    "faucet": "0.0.1",
    "glsl-token-string": "^1.0.1",
    "glsl-tokenizer": "^2.0.2",
    "tape": "^4.0.0"
  },
  "scripts": {
    "test": "node test.js | faucet"
  },
  "keywords": [
    "glsl",
    "glslify",
    "stackgl",
    "token",
    "tokenize",
    "tokenizer",
    "start",
    "varying",
    "define",
    "inject"
  ],
  "repository": {
    "type": "git",
    "url": "git://github.com/Jam3/glsl-token-inject-block.git"
  },
  "homepage": "https://github.com/Jam3/glsl-token-inject-block",
  "bugs": {
    "url": "https://github.com/Jam3/glsl-token-inject-block/issues"
  }
}
